// World Boss · PvE Ascension
Patch notes
Every World Boss change since launch on 16 October 2026, newest first.
6 bosses rebalanced
Ground bosses were going down in under 10 minutes with very few losses: they are now tuned to the armies that actually show up.
- Balance Alpha Skeletal Rex: HP 49M → 78M, damage +30%.
- Balance Alpha Hulking Revenant: HP 42M → 55M.
- Balance Fasolasuchus: HP 64M → 77M.
- Balance Ice Elemental: HP 39.4M → 80M, damage +50%.
- Balance Dreadmare: HP 8.6M → 5.2M, damage +20%. Her fights were lasting over 30 minutes.
- Balance Astral Scorpion King: HP 171.2M → 150M, damage ×20. It soaked damage while barely fighting back: it is now a true Oblivion boss.
Fight display
- Website An escaped or cancelled boss no longer shows “winners” in the history, on the boss page or on profiles: the number of players present still shows on hover, and the share image now says “Present”.
Caches and weekend schedule
- Rewards GigaDesmodus saddles added to all 4 World Boss caches.
- Schedule Weekends: never 3 Oblivion bosses in two days again. At most 2 per weekend (Saturday 9 pm, and Sunday 6 pm every other week), never two on the same day.
7 bosses rebalanced
Goal: a fight of about 15 minutes for an army matching the boss’s difficulty.
- Balance Acrocanthosaurus: HP 26M → 20M, damage +25%.
- Balance Ice Wyvern: HP 8.3M → 10.5M, damage −27%.
- Balance Alpha Skeletal Rex: HP 25.9M → 49M, damage −24%.
- Balance Alpha Hulking Revenant: HP 26M → 42M, damage −54%.
- Balance Ceratosaurus Ghost: HP 42.7M → 70M, damage +46%.
- Balance Fasolasuchus: HP 47.4M → 64M, damage −18%.
- Balance Lightning Giganotosaurus: HP 83.3M → 82M, damage −24%.
Fight length and schedule
- Fix A boss could escape after 30 minutes of fighting instead of one hour (the 30-minute announcement was being counted). Fixed: a full hour of fighting after the spawn.
- Rewards Zombie Lightning Wyvern of 19/10, cut short by this bug at 16% health: fight validated by the staff, a Hunter Cache given to the 27 survivors present. The fight is marked “Validated by staff” and does not count for records.
- Schedule More Hunter: every weekday evening has at least one Hunter boss and at most one Nightmare, about 8 Hunter bosses a week.
- Balance Zombie Lightning Wyvern: HP 6.9M → 4.8M.
First Apocalypse tuning
- Balance Acrocanthosaurus: HP 2.2M → 26M (it went down in 1 min 29 s).
- Balance Lightning Giganotosaurus: HP 66.6M → 83.3M, damage ×2.
Arena, tribe podium and first tuning
- Rules Arena: 100 creatures at most (down from 200), 20 per tribe. Beyond that, the latest arrivals are sent back outside; a ridden creature is never moved.
- Rules New Rules page: access, how a fight works, arena, rewards and no refunds.
- Leaderboard Engaged-creature bonus easier to reach: 3+ → +1, 6+ → +2, 12+ → +3 (instead of 5+, 10+ and 20+).
- Leaderboard Bonus for the 6 tribes dealing the most damage: +3, +2.5, +2, +1.5, +1 and +0.5, multiplied by the difficulty.
- Rewards In-game podium, for each rewarded member: 1st tribe = one extra cache, 2nd = double shop points, 3rd = +50% shop points.
- Balance Hunter bosses: damage +80%.
- Balance Alpha Hulking Revenant: HP 21.8M → 26M. Ice Wyvern: damage ×4. Fasolasuchus: HP 39.5M → 47.4M. Zombie Poison Wyvern: damage ×4 and zombie fire and lightning wyvern reinforcements.
- Fix The engaged-creature bonus also counted creatures that never hit the boss. Fixed, and the points of the 16/10 fight recalculated.
World Boss launch
- Schedule Launch at 9 pm: first boss, the Alpha Skeletal Rex on Ragnarok, defeated in 10 min 11 s; 31 survivors rewarded.
- Leaderboard Tribe leaderboard and podium: damage is dealt by creatures. Each win gives the tribe the points of its difficulty, once per tribe, with a bonus based on the creatures engaged. No more individual leaderboard or MVP, on the website or on Discord.
- Fix Ragnarok could crash when a Hunter Cache was placed. Fixed the same evening: the Dilo Mask was removed from the loot.
